Alberta

Alberta flag
Skills available for Alberta grade 5 science curriculum

Objectives are in black and IXL science skills are in dark green. Hold your mouse over the name of a skill to view a sample question. Click on the name of a skill to practise that skill.

Showing alignments for:

Matter

Energy

  • Students investigate and compare how forces affect living things and objects in water and air.

    • Diagram opposing forces that act on living things or objects in flight.

    • Explain the effects of thrust and drag on the flight of living things and objects.

    • Explain the effects of lift and weight on the flight of living things and objects.

    • Observe living things and objects in flight.

    • Describe traditional or modern technologies developed by diverse cultures that reflect understanding of forces that affect flight.

    • Construct a device that can fly.

    • Practise safe and appropriate use of tools, equipment, and materials while constructing a device.

    • Relate buoyant force and weight to the tendency to float or sink in water.

    • Conduct controlled experiments to determine if various objects and materials float in different fluids.

    • Construct a device that can float.

    • Practise safe and appropriate use of tools, equipment, and materials while constructing a device.

  • Students investigate and analyze various energy resources.

    • Compare renewable energy resources with non-renewable energy resources.

    • Discuss advantages and disadvantages of using renewable and non-renewable energy resources.

    • Examine how various provinces and territories throughout Canada fulfill energy needs.

Earth Systems

Living Systems

Space

Computer Science

  • Students apply design processes when creating artifacts that can be used by a human or machine to address a need.

    • Engage in the design process to create computational artifacts.

    • Relate a block of code to an outcome or a behaviour.

    • Explain what will happen when single or multiple blocks of code are executed.

    • Translate a given algorithm to code using a visual block-based language.

    • Design an algorithm that includes a loop and translate it into code.

    • Discuss examples of designs that have been enhanced or refined to better meet needs.

    • Evaluate an artifact based on various factors.

    • Design an artifact to meet a need.

    • Propose enhancements and refinements to an artifact in collaboration with others.

    • Develop multiple iterations of an artifact.

Scientific Methods